Colosseum is the “idea guy” Pokémon game; it’s made up of a ton of really cool concepts that tragically are just not executed well at all. On paper, this should be everything I’ve ever wanted out of Pokémon: trainers employing creative tactics, a focus on double battles, a real sense of investment in the Pokémon you choose to raise, and a darker tone with some creative worldbuilding, but it’s all just so slapdash and half-assed in its execution that the whole thing just comes crashing down under its own weight.
